![]() ![]() The long advance to Odin's Hall at the end of the game is adorned with Romanesque statues of backers. I also found that the obsequious placement of monuments in-game to Kickstarter backers pulled me completely out of the immersion of the world the game was trying to build. I enjoyed Thora's story, but 20 minutes of total narrative isn't worth the 3-to-4 hours of actual uninspired gameplay that neither assists the story nor could stand on it's own. I didn't find the game to be difficult, but the game was clearly designed to tell a visual story, yet the combat feels ham-fisted and just isn't very good. Sluggish controls, obtuse hit boxes, and broken geometry do not send themselves well to the combat driven levels or bosses. The narrative does a nice job of balancing Thora's personal story with more overarching Norse myths, which I found to be refreshing. I didn't find the game to The art style is pretty and intricate. And to introduce people to Norse mythology. The music is fine, but nothing really memorable, the story is less entertaining and the artistic style is very beautiful, probably the only thing in which the game highlights. The mechanics of combat are very simple and since the maps do not mark the character and sometimes they do not represent the terrain too well, So practically, you will go blind sometimes. The mechanics of combat are very simple and since the maps do not mark the character and sometimes they do not represent the terrain too well, So Typical game that confuses the difficulty with being unfair, many attacks have a ridiculous hit box, besides that their attack patterns to be random can sometimes the battle can be impossible and others easier, so you depend a lot on luck. Typical game that confuses the difficulty with being unfair, many attacks have a ridiculous hit box, besides that their attack patterns to be random can sometimes the battle can be impossible and others easier, so you depend a lot on luck. la forme est là, mais il manque encore pas mal de profondeur pour en faire un super jeu ! J'encourage les developpeurs à faire une suite plus punchy, et plus profonde dans un univers qui le permet ! La mythologie celte a de quoi alimenter les scénaristes. On se retrouve à errer dans les mondes par formalité. En dehors des boss, c'est plutôt (très) pauvre en ennemis et trop peu varié. ![]() mais il manque un petit quelque chose pour en faire un hit ! Ce que j'ai aimé (+) : - Les graphismes - Les boss mémorables - L'univers mythologique Ce que je n'ai pas aimé (-) : - la pauvreté des coups. Les dessins sont fait maison, la bande son est très sympathique, les Boss sont très réussis voir impressionants. mais il manque un petit quelque chose pour en faire un hit ! Ce que j'ai aimé (+) :Ĭe que je n'ai pas Petite note d'encouragement pour ce petit jeu dont la direction artistique est très séduisante. Petite note d'encouragement pour ce petit jeu dont la direction artistique est très séduisante. ![]()
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